Trashcan
Trash can from different views, rendered in Unity with a toon shader. The toon shader is not mine, but the
Portfolio
Trash can from different views, rendered in Unity with a toon shader. The toon shader is not mine, but the
Eurofighter from different views, rendered in Unreal Engine 5 Made with Autodesk Maya, ZBrush and textured in substance painter
This Cannon was made for the game Blackstorm.
This propeller was made for the game Blackstorm Made with autodesk maya, zbrush and textured in substance painter